Wall-terminals are here! and to operate them, I also included a couple of Data cards you need to find to operate them. The terminals will show up from level 3+. On some floors you’ll now find that the exit has no power, so in order to activate it, you’ll need to find a Power data card, and use it on one of the wall-terminals. This is one of the first little changes to make “roaming around” a bit more interesting, and less “find-the-exit-and-do-it-again”. You’ll also notice there’s always a teleporter near the exit, so if you use them correctly it hopefully means you don’t have to do too much grinding/back-tracking … see.. it’s all coming together now!
On the plus side, though, it works with any operating system that can run an instance of Chrome (Mac OS, Linux, Windows, etc). We linked to the official GitHub where you can find detailed. Space Grunts is a turn-based, top-down, rogue like where all your battles and interactions are handled using your deck of cards. . Operating System support assumes you are using the latest point release. There is a known issue with the Early 2015 Mac range and Serato Scratch Live with Serato Video compatibility. A number of users have reported blank preview windows and a white output screen. The cause of the issue is currently unknown, but is not present in Serato DJ. Windows 7/8/10 (64-bit OS required) or Mac OS X 10, 3 GB RAM, graphics card equivalent to ATI Radeon 5570 or NVIDIA GeForce 430 GT with 1 GB memory, approx. 1,5 GB HDD space. We also highly recommend to use a gamepad (Xbox 360/One Controller or PS 3/4 Controller) to play NIVA.
Not a lot of big changes this week besides these terminals, because I’m in the middle of wrapping up a new game: Snake Core.. so it’s a lot of juggling with these projects currently!
Full changes list: